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CIUv2: Understanding The Setup.ini File

This section will explain the many different options available within the Setup.ini file, the main file of Custom Installer Ultimate V2 which is responsible for setting up everything for the Autorun & Setup design.

One important thing you need to know before we take a look at the different options in Setup.ini, all position & size settings in Setup.ini are in pixels format, also, if you see a double slash (//) before a certain option it means it is currently disabled, remove the double slash to use this option.

The following table will explain each of the options in the Setup.ini file:

Section/Option Usage

SETUP SETTINGS

[InstallOptions]

Sub-Section for general install settings
ApplicationName=Prototype This is the name of the game you're making the setup for, it will be used as part of the install folder path so avoid illegal folder characters.
ApplicationNameES=prototipo OPTIONAL: Foreign language name of the game, the "ES" part can be any language short name you wish (DE=German, IT=Italian, etc.), once again, used in folder path.

Only aviable in CIUv2.0.4.0 and CIUv2.0.5g!

Publisher=Activision This is the name of the company who published the game, it is used as part of the game path as well. e.g. C:\Program Files\Acitivison\Prototype
GameSize=8250 Input the size of the game in megabytes (MB)
//ProductCode={3FEA6CD1-EA13-4CE7-A74E-A74A4A0A7B5C} Not sure about this, just leave it disabled.
PrecompVer=inside Don't touch this one, it is required to extract compress files other than FreeArc
Editor=Fox OPTIONAL: Type your name/nickname here, this will credit you as the setup editor in the about screen (when you right click in autorun/setup)
Lang=en,es,fr,it,da,nl,pl,prbr,ru This sets the available Autorun/Setup languages, here's the full list:

al=Albanian, ar=Arabic, bih=Bosnian, cnt=Chinese(Trad), cz=Czech, de=German, dk=Danish, en=English(US), enuk=English(UK), es=Spanish(Spain), esmx=Spanish(Mexico), fa=Persian, fi=Finnish, Fr=French(Standard), gr=Greek, hr=Croatian, he=Hebrew, hu=Hungarian, it=Italian, jp=Japanese, ko=Korean, nl=Dutch, no=Norwegian, pl=Polish, pr=Portugese(Portugal), prbr=Portugese(Brazil), ro=Romanian, ru=Russian, sr=Serbian, sw=Swedish, th=Thai, tr=Turkish, vi=Vietnamese

SetupVersion=1.0 OPTIONAL: This sets the version number for your setup, the version number is completely your decision.
GameVersion=1.0 OPTIONAL: This sets the game version, you should try and make that as accurate as possible
SaveGameFolder1={userdocs}\Savefolder OPTIONAL: This options sets the location of the save files, it is completely optional in most cases but remember, if you use it, don't forget to specify if it's in {userdocs} or {app}
ShowGameLauncher=1 OPTIONAL: When this option is set to 1 the game's desktop shortcut will result in launching the autorun launcher file instead of the game's executable by using the Uninstall.exe file with the parameter /a.
ConversionPage=www.google.com Set the conversion page/Editor page. It will be shown in Info window (right-click somewhere on installer surface).
64BitOnly=1 Set the compatiblity to 64-Bit Windows (1) or 32/64-Bit Windows (0). If set to 1, Setup can only be executed on 64-Bit Windows. If set to 0, Setup can executed on both 32-Bit and 64-Bit Windows. Only aviable on CIUv2.0.3.9!
UWPGame=1 Set the compatiblity for UWP Games (Windows Store Games). If set to 1, Setup is able to registering UWP Games after installation is finished. If set to 0, Setup will not be load UWP routine (standard). Only aviable on CIUv2.0.3.9!
DiskSpanning=1 If set to 1, Setup-1.bin will be created, where all setup files will be stored. It is a helpful setting for big Setup sizes (especially if a Video file is used) to decrase loading times for Setup a bit (Windows UAC). Only aviable on CIUv2.0.3.9!

[UpdateOptions]

OPTIONAL SUB-SECTION: This sub-section is used for when you wish to release a separate installer to a game update or DLC instead of re-package the entire conversion. Only aviable in CIUv2.0.4.0 and CIUv2.0.5g!
UpdateName=Game Update 1 This is the name of the update, usually the game name followed by DLC or Update #
UpdateVersion=1.2 Internal Version number of the new update for conversion purposes, doesn't need to be the actual update number, needed for future updates.
NeedGameVersion=Game V1.0 Specify to look in the registry for this game version key before it can install the update, equals to the GameVersion value in InstallOptions, this option is not required
NeedUpdateVersion=1.1 Similar to previous one but based on UpdateVersion value in UpdateOptions section, this option is not required

[Executable#]

OPTIONAL SUB-SECTION: Sub-section used to set game's EXE related settings, can have multiple of these, # to be replaced with an actual number, always start with 1.
Name=The Amazing Spider-Man 2 This sets the name for the desktop shortcut if ShowGameLauncher is set to 0
Exe=Game.exe The file name of the game's exe file (without directory)
Exe64=Game64.exe The file name for the 64bit version of the game's exe file if exist (without directory)
ExePath= The path to the exe file within the game folder (e.g. binaries\win32), leave blank if exe in {app} folder (main game folder) or if ShowGameLauncher is set to 1
Exe64Path= The path to the 64bit executable file of the game if exist (e.g. binaries\win64), leave blank if there isn't one, file is in {app} folder (main game folder) or ShowGameLauncher is set to 1
Parameter= Allows you to set additional parameters to add to the game's shortcut if needed by the game
Icon= Set a custom icon for the desktop shortcut
GDFBinary=Game.exe Adds the game to Game explorer in Win7 & Vista (Not really necessary. Can be left blank).

[Component#]

OPTIONAL SUB-SECTION: Allows to set multiple components to be select-able during installation, useful for AIO conversions. Replace # with the number of the component.
Name=Ankh Sets the name of the component, this will be displayed on the components selection page during setup.
Size=681 Sets the size requirements for the component in MB (megabytes)
Checked=0

Determines if Component# by default is checked (1) or not checked (0).

[MinSystemReq]

OPTIONAL SUB-SECTION: Used to set the game's minimum system requirements.
ProcCore=2 Sets the minimum number of CPU cores required
ProcFreq=2400 Sets the minimum required CPU frequency in MHz
RAM=3072 Sets the minimum required amount of RAM memory in MB
VideoRAM=1024 Sets the minimum required amount of Video Memory in MB

WinVerMajor=5

WinVerMinor=1

ServicePack=3

(Win2000 = 5.0) (Win XP = 5.1) (WinXP64 & WinServer2003 & 2003R2 = 5.2) (Win Vista & WinServer2008 = 6.0) (WinServer2008R2 & Win7 = 6.1) (WinServer2012 & Win8 = 6.2) (WinServer2012R2 & Win8.1 = 6.3).

For more details see Wikipedia

DirectX=11 Sets the minimum required DirectX version. Possible choices: 9, 10, 11

[RecSystemReq]

OPTIONAL SUB-SECTION: Used to set the game's recommended system requirements.
ProcCore=4 Sets the recommended number of CPU cores required
ProcFreq=2800 Sets the recommended CPU frequency in MHz
RAM=4096 Sets the recommended amount of RAM memory in MB
VideoRAM=2048 Sets the recommended amount of Video Memory in MB

WinVerMajor=5

WinVerMinor=1

ServicePack=3

(Win2000 = 5.0) (Win XP = 5.1) (WinXP64 & WinServer2003 & 2003R2 = 5.2) (Win Vista & WinServer2008 = 6.0) (WinServer2008R2 & Win7 = 6.1) (WinServer2012 & Win8 = 6.2) (WinServer2012R2 & Win8.1 = 6.3).

For more details see Wikipedia

DirectX=11 Sets the minimum required DirectX version. Possible choices: 9, 10, 11

[MaxSystemReq]

OPTIONAL SUB-SECTION: Used to set the game's maximum system requirements. Only aviable in CIUv2.0.4.0 and CIUv2.0.5g!
ProcCore=4 Sets the maximum number of CPU cores required
ProcFreq=3200 Sets the maximum CPU frequency in MHz
RAM=8192 Sets the maximum amount of RAM memory in MB
VideoRAM=4096 Sets the maximum amount of Video Memory in MB

WinVerMajor=5

WinVerMinor=1

ServicePack=3

(Win2000 = 5.0) (Win XP = 5.1) (WinXP64 & WinServer2003 & 2003R2 = 5.2) (Win Vista & WinServer2008 = 6.0) (WinServer2008R2 & Win7 = 6.1) (WinServer2012 & Win8 = 6.2) (WinServer2012R2 & Win8.1 = 6.3).

For more details see Wikipedia

DirectX=11 Sets the minimum required DirectX version. Possible choices: 9, 10, 11

[ExtractSettings]

This sub-sections sets the archives to be extracted during installation. Only aviable in CIUv2.0.4.0 and CIUv2.0.5g!
FreeArcFile1=Data1.bin;DestDir:{app};Disk:1;Comp:1;Lang:en;Pass:1234; For FreeArc files: File name, where to install, which disk the file is on, to which component it belong, language to install the file on, archive password if needed.

Note: Can be combined with Rar & 7z, Priority & install order are FreeArc 1st, 7z 2nd, Rar 3rd.

FreeArcFile2=Data2.bin;DestDir:{app};Disk:2; Same as above
RarFile1=Data3.bin;DestDir:{app};Disk:3; Same as above but for RAR archives. Does not support split WinRar archives.

Note: Can be combined with FreeArc & 7z, Priority & install order are FreeArc 1st, 7z 2nd, Rar 3rd.

7zFile1=Data5.bin;DestDir:{app};Disk:4; Same as above but for 7Zip archives. Does not support split 7Zip archives.

Note: Can be combined with FreeArc & Rar, Priority & install order are FreeArc 1st, 7z 2nd, Rar 3rd.

SETUP BUTTONS

[StandardButton]

This sub-section used to set the standard setup buttons variables
Width=150 Forces the button to this pixel size in width
Height=30 Forces the button to this pixel size in height
Font=Calibri The name of the font to be used for the button labels (found in your font#.ttf file under [Setup] folder).
FontUC=1 If set to 1 all letters on the button labels will be UPPERCASE, if set to 0 only the first letter of each word is UPPERCASE.
FontColor=$ffffff Font color of normal button label
FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
FontSize=11 The font size for the button labels
FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
OneLiner=1 Sets so the text for button labels will always be on one line (0=no, 1=yes)
Alignment=center Sets the text alignment for the button labels, can be either Left/Center
Shadow=1 Sets button labels text shadow on/off (0=no, 1=yes)
LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[NextButton]

This sub-section sets custom settings for the next button.

TIP: Disabled items (//) using values from [StandardButton] instead.

Left=450 This sets the position of the button from the left end of the installer by pixels.
Top=430 This sets the position of the button from the top end of the installer by pixels.
//Width=150 Sets a custom width for the next button, if disabled the standard button width is used.
//Height=40 Sets a custom height for the next button, if disabled the standard button height is used.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=11 The font size for the button labels
//FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button labels, can be either Left/Center
//LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[BackButton]

This sub-section sets custom settings for the back button.

TIP: Disabled items (//) using values from [StandardButton] instead.

Left=305 This sets the position of the button from the left end of the installer by pixels.
Top=430 This sets the position of the button from the top end of the installer by pixels.
//Width=150 Sets a custom width for the back button, if disabled the standard button width is used.
//Height=40 Sets a custom height for the back button, if disabled the standard button height is used.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=11 The font size for the button labels
//FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button labels, can be either Left/Center
//LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[CancelButton]

This sub-section sets custom settings for the cancel button.

TIP: Disabled items (//) using values from [StandardButton] instead.

Left=595 This sets the position of the button from the left end of the installer by pixels.
Top=430 This sets the position of the button from the top end of the installer by pixels.
//Width=150 Sets a custom width for the cancel button, if disabled the standard button width is used.
//Height=40 Sets a custom height for the cancel button, if disabled the standard button height is used.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=11 The font size for the button labels
//FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button labels, can be either Left/Center
//LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[MusicButton]

This sub-section sets custom settings for the music on/off button.

TIP: Disabled items (//) using values from [StandardButton] instead.

Left=2 This sets the position of the button from the left end of the installer by pixels.
Top=437 This sets the position of the button from the top end of the installer by pixels.
//Width=150 Sets a custom width for the music button, if disabled the standard button width is used.
//Height=40 Sets a custom height for the music button, if disabled the standard button height is used.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=11 The font size for the button labels
//FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button labels, can be either Left/Center
//LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

SETUP SMALL BUTTONS

[SmallButton]

This sub-section sets the variables for the browse & small installer buttons
Width=100 Forces the small buttons to this pixel size in width
Height=22 Forces the small buttons to this pixel size in height
FontSize=10 The font size for the button labels
FontSizeOnMouse=10 The font size for the button labels when mouse cursor is on the button.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
FontColor=$ffffff Font color of normal button label
FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
Alignment=center Sets the text alignment for the button labels, can be either Left/Center
LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[SmallBrowseButton]

This sub-section sets custom variables for the browse button.

TIP: Disabled items (//) using values from [SmallButton] instead.

Width=100 Forces the small buttons to this pixel size in width
Height=22 Forces the small buttons to this pixel size in height
//FontSize=10 The font size for the button label
//FontSizeOnMouse=10 The font size for the button label when mouse cursor is on the button.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[SmallCancelButton]

This sub-section sets custom variables for the small installer cancel button.

TIP: Disabled items (//) using values from [SmallButton] instead.

Width=100 Forces the small buttons to this pixel size in width
Height=22 Forces the small buttons to this pixel size in height
//FontSize=10 The font size for the button label
//FontSizeOnMouse=10 The font size for the button label when mouse cursor is on the button.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[SmallMusicButton]

This sub-section sets custom variables for the small installer music on/off button.

TIP: Disabled items (//) using values from [SmallButton] instead.

Width=100 Forces the small buttons to this pixel size in width
Height=22 Forces the small buttons to this pixel size in height
//FontSize=10 The font size for the button label
//FontSizeOnMouse=10 The font size for the button label when mouse cursor is on the button.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label (Reminder: first 2 characters are blue, then green, then red, reversed RGB)
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[SmallPauseButton]

This sub-section sets custom variables for the small installer pause button.

TIP: Disabled items (//) using values from [SmallButton] instead.

Only aviable in CIUv2.0.4.0 and CIUv2.0.5g!

Width=100 Forces the small buttons to this pixel size in width
Height=22 Forces the small buttons to this pixel size in height
//FontSize=10 The font size for the button label
//FontSizeOnMouse=10 The font size for the button label when mouse cursor is on the button.
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
//Font=Calibri Sets a custom font for the next button text label
//FontColor=$ffffff Font color of normal button label (Reminder: first 2 characters are blue, then green, then red, reversed RGB)
//FontColorOnMouse=$09b4ff Font color for selected button (when cursor over the button)
//FontColorMouseDown=$1821a2 Font color for clicked button (When button is clicked)
//FontColorDisabled=$7f7f7f Font color for disabled button (when button is inactive & can't be clicked)
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

SETUP OTHER BUTTONS

[EqualizerButton]

This sub-section sets the equalizer music on/off button
Left=945 Sets the equliazer postition from the left edge of the installer by pixels
Top=100 Sets the equliazer postition from the top edge of the installer by pixels
NumberOfStripes=5 Sets how many block in width the EQ is
NumberOfBlocks=7 Sets how many block in height the EQ is
BlockWidth=5 Sets the width of each block of the EQ (Together with BlockHeight defines the width & height of the EQ)
BlockHeight=2 Set the height of each block of the EQ (Together with BlockWidth defines the width & height of the EQ)
LineHeight=1 Sets the line under the EQ (0=off, 1=thin, 2 or more=bold)
Visible=1 Enable or disable showing the equalizer (0=off, 1=on).

[MinimizeButton]

This sub-section sets the minimize button (-)
Left=920 Sets the minimize button postition from the left edge of the installer by pixels
Top=20 Sets the minimize button postition from the top edge of the installer by pixels
Width=24 Sets how wide the button is in pixels
Height=24 Sets how high the button is in pixels
Visible=1 Enable or disable the button (0=off, 1=on).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[ExitButton]

This sub-section sets the exit (X) button
Left=948 Sets the exit (X) button postition from the left edge of the installer by pixels
Top=20 Sets the exit (X) button postition from the top edge of the installer by pixels
Width=24 Sets how wide the button is in pixels
Height=24 Sets how high the button is in pixels
Visible=1 Enable or disable the button (0=off, 1=on).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[EqualizerButtonSI]

This sub-section sets the equalizer for SmallInstaller music on/off button

Only aviable in CIUv2.0.4.0 and CIUv2.0.5!

Left=945 Sets the equliazer postition from the left edge of the installer by pixels
Top=100 Sets the equliazer postition from the top edge of the installer by pixels
NumberOfStripes=5 Sets how many block in width the EQ is
NumberOfBlocks=7 Sets how many block in height the EQ is
BlockWidth=5 Sets the width of each block of the EQ (Together with BlockHeight defines the width & height of the EQ)
BlockHeight=2 Set the height of each block of the EQ (Together with BlockWidth defines the width & height of the EQ)
LineHeight=1 Sets the line under the EQ (0=off, 1=thin, 2 or more=bold)
Visible=1 Enable or disable showing the equalizer (0=off, 1=on).

[MinimizeSIButton]

This sub-section sets the minimize button for SmallInstaller (-)

Only aviable in CIUv2.0.4.0 and CIUv2.0.5!

Left=920 Sets the minimize button postition from the left edge of the installer by pixels
Top=20 Sets the minimize button postition from the top edge of the installer by pixels
Width=24 Sets how wide the button is in pixels
Height=24 Sets how high the button is in pixels
Visible=1 Enable or disable the button (0=off, 1=on).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[ExitSIButton]

This sub-section sets the exit (X) button for SmallInstaller

Only aviable in CIUv2.0.4.0 and CIUv2.0.5!

Left=948 Sets the exit (X) button postition from the left edge of the installer by pixels
Top=20 Sets the exit (X) button postition from the top edge of the installer by pixels
Width=24 Sets how wide the button is in pixels
Height=24 Sets how high the button is in pixels
Visible=1 Enable or disable the button (0=off, 1=on).
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

SETUP DESIGN - INTERFACE

[Flash1]

This sub-section sets variables for the flash Overlay for autorun & setup (requires flash.swf in the [Setup\Setup] folder)
//Left=55 Sets flash postition from the left edge of the installer in pixels
//Top=0 Sets flash postition from the top edge of the installer in pixels
//Width=714 Resizes the the flash to this width while keeping aspect ratio & making anything extra white.
//Height=106 Resizes the the flash to this height while keeping aspect ratio & making anything extra white.

[Splash]

This sub-section sets variables for Splash Images on Setup installation screen.
//FadeIn=1000 Sets fade in time in ms (millisecond)

Only aviable on CIUv2.0.5g!

//ShowFor=1000 Sets show time in ms (millisecond)

Only aviable on CIUv2.0.5g!

//FadeOut=1000 Sets fade out time in ms (millisecond)

Only aviable on CIUv2.0.5g!

//Transparency=255 Sets transparency for all setup splash images (0=100% transparency, 255=no transparency)

Only aviable on CIUv2.0.5g!

//FadeInTime=1000 Sets fade in time in ms (millisecond)

Only aviable on CIUv2.0.3.9!

//ShowTime=1000 Sets fade in time in ms (millisecond)

Only aviable on CIUv2.0.3.9!

//FadeOutTime=1000 Sets fade in time in ms (millisecond)

Only aviable on CIUv2.0.3.9!

[MusicList]

This sub-section sets variables for the Music List on Setup installation screen. Only aviable on CIUv2.0.5g!
//Left=55 Sets MusicList postition from the left edge of the installer in pixels
//Top=0 Sets MusicList postition from the top edge of the installer in pixels
//Width=714 Resizes the the MusicList to this width
//Height=106 Resizes the the MusicList to this height
//Font=Consolas Sets the font to be used for the MusicList
//FontSize=10 Sets the font size to be used for the MusicList
//FontColor=$ffffff Font color of normal MusicList label
//FontColorOnMouse=$01cefd Font color for selected MusicList (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked MusicList (When button is clicked)
//Alignment=center Sets the MusicList alignment (Left, Center or Right).
Visible=1 Enable or disable the MusicList (0=off, 1=on).

[Logo]

This sub-section allows to set a logo overlay for the installer
//Left=400 Sets logo postition from the left edge of the installer in pixels
//Top=90 Sets logo postition from the top edge of the installer in pixels
//Width=178 Sets how wide is the logo, will force the image to this size.
//Height=80 Sets how hight is the logo, will force the image to this size.
Visible=1 Enable/Disable showing the logo (0=off, 1=on)
//Alignment=center Sets the logo's alignment (Left, Center or Right).

[TextStage]

This sub-section sets the main text area of the setup
Left=540 Sets the text area postition from the left edge of the installer in pixels
Top=160 Sets the text area postition from the top edge of the installer in pixels
Width=425 Sets how wide the text area will be.
Height=420 Sets how high the text area will be.
SpaceFromBorder=1 Sets how much padding in pixels on the inside of the text area border
center=1 Sets if the text inside the text area is centered or not (1=yes, 0=no and alight left).
Font=Calibri Sets the font to be used for the text area.
FontSize=2 Sets the font size to be used for the text area.
FontColor=$ffffff Sets the font color to be used for the text area.
Shadow=0 Sets if the text should have a shadow or not (0=no, 1=yes).
ShadowColor=$FFFFFF Sets the font color for shadow if Shadow is enabled.

[InterfaceSettings]

This sub-section sets the main installer options
InstallerWidth=1000 Sets how wide the installer screen is (size of installer#.png width)
InstallerHeight=800 Sets how hight the installer screen is (size of installer#.png height)
BackgroundWidth=1920 Sets the width of the background pictures during installation
BackgroundHeight=1080 Sets the height of the background pictures during installation
BackgroundAnimation=1 If set to 1, transition animations for background pictures will be used. If set to 0, no transition animations for background pictures will be used (standard). Only aviable on CIUv2.0.3.9!
VideoWidth=1280 Sets the width of the background video during installation
VideoHeight=720 Sets the height of the background video during installation
//MoveInstallLabel=0 Moves the "Installing [GAME TITLE] on your computer" text vertically.
//MoveDirectoryInfo=15 Moves the directory selection box & browse button vertically.
//MoveFileLabelY=0 Moves the current file label shown during installation vertically.
//MoveFileLabelX=0 Moves the current file label shown during installation horizontally.
//MoveTimeElapsedY=0 Moves the elapsed time label during installation vertically.
//MoveTimeElapsedX=0 Moves the elapsed time label during installation horizontally.
//MoveTimeRemainingY=0 Moves the remaining time label during installation vertically.
//MoveTimeRemainingX=0 Moves the remaining time label during installation horizontally.
ShowBGFullscreen=0 Sets if background images and video should be shown full screen or in set resolutions above (1=fullscreen, 0=set resolutions)
ChangeFrame=0 Set to 1, if your Installer#.png's using different vector masks.

[ProgressBar]

This sub-section allows customization of the progress bar
//LabelColor=$000000 Sets the color of the percentage text inside the progress bar
//Height=12 Sets how big in height the progress bar is (forces the image to this size)
//Width=12 Sets how big in width the progress bar is (forces the image to this size)
//LabelY=0 Moves the (0.0%) text on the progress bar vertically (Default is centered)
//LabelX=0 Moves the (0.0%) text on the progress bar horizontally (Default is centered)
//Top=4 Moves the progress bar itself vertically
//Left=4 Moves the progress bar itself horizontally

[SmallInstaller]

This sub-section allows customization of the progress bar
Width=500 Sets the width of the small installer
Height=280 Sets the height of the small installer
TextLeft=30 Sets the text position from the left edge of the small installer
TextTop=110 Sets the text position from the top edge of the small installer
TextWidth=440 Sets how wide the text area on the small installer is
TextHeight=160 Sets how hight the text area on the small installer is
FontColor=$000000 Sets the color of the text on the small installer
PosRightDown=0 Sets if the small installer is positioned at the bottom right or bottom center of the screen (0=center, 1=right)
Shadow=0 Sets if the text should have a shadow or not (0=no, 1=yes)

[Title]

This sub-section control the appearance of the installer page titles such as WELCOME, SYSTEM CHECK, etc.
//MoveY=2 Moves the page title vertically
//MoveX=0 Moves the page title horizontally
//Font=Calibri Sets a custom font for the page titles only
//FontUC=0 Sets if the title will be displayed in UPPERCASE letters only or not (0=no, 1=yes)
//FontSize=1 Sets the font size for the page titles
//FontColor=$000000 Sets the color of the page title text

[SetupTitle]

This sub-section is used to display setup title using the app name (e.g. PROTOTYPE - INSTALLATION)
//Top=8 Position of title from the top of the installer
//Left=0 Position of title from the left of the installer
//FontSize=10 Sets the size of the font for the title
//FontColor=$fffff Sets the color of the title text
//Center=1 Sets if the title is centered or not (0=no, 1=yes)
//Visible=0 Enable/Disable showing the title (0=disable, 1=enable)

AUTORUN DESIGN

[AutorunSettings]

This sub-section is used to set up the autorun size and if music is to be played
AutorunWidth=900 Sets how wide the autorun menu is (should be the width of the BG image)
AutorunHeight=617 Sets how high the autorun menu is (should be the height of the BG image)
Music=1 Sets if music should be played or not (1=yes, 0=no)

[SplashAR]

This sub-section sets variables for Splash Images on Autorun screen. Only aviable on CIUv2.0.3.9!
//ShowAfterInstall=0 If set to 1, splash images will be shown when you uninstall the program (right before uninstall starts). If set to 0, no images will be shown before uninstallation.
//FadeInTime=1000 Sets fade in time in ms (millisecond)
//ShowTime=1000 Sets show time in ms (millisecond)
//FadeOutTime=1000 Sets fade out time in ms (millisecond) for # splash image
//FadeInTime#=1000 Sets fade in time in ms (millisecond) for # splash image
//ShowTime#=1000 Sets show time in ms (millisecond) for # splash image
//FadeOutTime#=1000 Sets fade out time in ms (millisecond) for # splash image

[ASplash]

This sub-section sets variables for Splash Images on Autorun screen. Only aviable on CIUv2.0.5g!
//FadeIn=1000 Sets fade in time in ms (millisecond)
//ShowFor=1000 Sets show time in ms (millisecond)
//FadeOut=1000 Sets fade out time in ms (millisecond)
//Transparency=255 Sets transparency for all autorun splash images (0=100% transparency, 255=no transparency)

[AMusicList]

This sub-section sets variables for the Music List on Autorun screen. Only aviable on CIUv2.0.5g!
//Left=55 Sets AMusicList postition from the left edge of the installer in pixels
//Top=0 Sets AMusicList postition from the top edge of the installer in pixels
//Width=714 Resizes the the AMusicList to this width
//Height=106 Resizes the the AMusicList to this height
//Font=Consolas Sets the font to be used for the AMusicList
//FontSize=10 Sets the font size to be used for the AMusicList
//FontColor=$ffffff Font color of AMusicList
//FontColorOnMouse=$01cefd Font color for selected AMusicList (when cursor over the list)
//FontColorMouseDown=$00cdfc Font color for clicked AMusicList (when cursor over the list)
//Alignment=center Sets the alignment for AMusicList(Left, Center or Right).
Visible=1 Enable or disable the AMusicList (0=off, 1=on).

[StandardButtonAR]

This sub-section is used to set up the autorun standard buttons
Width=291 Forces the button to this pixel size in width
Height=50 Forces the button to this pixel size in height
Font=Amazing Spider Man Slant The name of the font to be used for the button labels (found in your font#.ttf file under [Setup] folder).
FontUC=1 If set to 1 all letters on the button labels will be UPPERCASE, if set to 0 only the first letter of each word is UPPERCASE.
FontColor=$ffffff Font color of normal button label
FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
FontSize=13 The font size for the button labels
FontSizeOnMouse=15 The font size for the button labels when mouse cursor is on the button.
FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
OneLiner=1 Sets so the text for button labels will always be on one line (0=no, 1=yes)
Alignment=center Sets the text alignment for the button labels, can be either Left/Center
LabelX=0 Moves the button labels to the left/right from default position by the number of pixels set here (set negative # to move left).
LabelY=0 Moves the button labels to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Shadow=1 Sets button labels text shadow on/off (0=no, 1=yes)
ShadowColor=$FFFFFF Sets button labels text shadow on/off (0=no, 1=yes)
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[Play#Button]

This sub-section is used to set up the autorun play buttons, there can be as many as executables, replace # with the number of the executable the button is for.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=450 Sets the button position from the left edge of the autorun menu
Top=220 Sets the button position from the top edge of the autorun menu
Text=Game Text to be displayed on the play button after/instead the word PLAY (e.g. if ShowPlayLabel=1 will be Play Game, if ShowPlayLabel=0 will just be Game)
ShowPlayLabel=1 Set if the word Play should be shown on the Play button label
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[UnInstallButton]

This sub-section is used to set up the autorun Install/Uninstall button.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=450 Sets the button position from the left edge of the autorun menu
Top=360 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[BrowseDVDButton]

This sub-section is used to set up the autorun Browse DVD button.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=309 Sets the button position from the left edge of the autorun menu
Top=258 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[Website#Button]

This sub-section is used to set up the autorun Website button.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Site=GameSite.com Sets the web address (without http://www.) the button should open when clicked. This is the standard site for all other languages if they are not set.
Site{ShortLangCode}=GameSite.de Site for different languages (for example: Site=google.com, SiteDE=google.de, SiteFR=google.fr, ...). For {ShortLangCode} see Lang= in [InstallOptions] on the beginning.
Name=Website-to-hell Sets the name of the website button.
Left=309 Sets the button position from the left edge of the autorun menu
Top=258 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[Readme#Button]

This sub-section is used to set up the autorun readme buttons, there can be up to 5 of these, replace # with the digits 1-5.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=309 Sets the button position from the left edge of the autorun menu
Top=258 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Folder={src}\Readme Sets the path the readme file in the source folder where the Setup.exe/Uninstall.exe is located. The Readme file can be in any know file format such as: txt, rtf, pdf, doc, docx, html. The readme file should be named as follows: readme_EN, readme_FR and so of, if file for specific language does not exist it will default to Readme.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[Manual#Button]

This sub-section is used to set up the autorun manual buttons, there can be up to 5 of these, replace # with the digits 1-5.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=309 Sets the button position from the left edge of the autorun menu
Top=258 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Folder={src}\Manaal Sets the path the manual file in the source folder where the Setup.exe/Uninstall.exe is located. The Manual file can be in any know file format such as: txt, rtf, pdf, doc, docx, html. The manual file should be named as follows: manual_EN, manual_FR and so of, if file for specific language does not exist it will default to Manual.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[ExtrasButton]

This sub-section is used to set a buttons called Extras which if enabled will open a new page that includes the Readme, Manual & Website buttons.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=309 Sets the button position from the left edge of the autorun menu
Top=258 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[EqualizerButtonAR]

This sub-section sets the equalizer music on/off button for the autorun.
Left=945 Sets the equliazer postition from the left edge of the autorun menu by pixels
Top=100 Sets the equliazer postition from the top edge of the autorun menu by pixels
NumberOfStripes=5 Sets how many block in width the EQ is
NumberOfBlocks=7 Sets how many block in height the EQ is
BlockWidth=5 Sets the width of each block of the EQ (Together with BlockHeight defines the width & height of the EQ)
BlockHeight=2 Set the height of each block of the EQ (Together with BlockWidth defines the width & height of the EQ)
LineHeight=1 Sets the line under the EQ (0=off, 1=thin, 2 or more=bold)
Visible=1 Enable or disable showing the equalizer (0=off, 1=on).

[MusicButtonAR]

This sub-section is used to set the autorun music on/off button.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=280 Sets the button position from the left edge of the autorun menu
Top=455 Sets the button position from the top edge of the autorun menu
//Width=31 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=120 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Visible=0 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[LangBox]

This sub-section is used set the position & settings of the language bar with the flags
Left=480 Sets the language bar position from the left edge of the autorun menu
Top=100 Sets the language bar position from the top edge of the autorun menu
//Center=1 Sets the language bar cetnered horizontally on the autorun menu
ShowOnly=0 Sets how many flags to show at once on the screen, if set to 0 will show all of them, otherwise will have scroll arrows.
//Position=Vertical Sets if the language bar should vertical or not, enable by removing the // at the start for vertical

[SetupTitleAR]

This sub-section is used to show the setup title on the autorun using the app name (e.g. PROTOTYPE - AUTORUN)
//Left=0 Sets the title position from the left edge of the autorun menu
//Top=8 Sets the title position from the top edge of the autorun menu
//Width=100 Sets a custom width for the title, if disabled will use default width.
//FontSize=12 Sets the size of the font for the title
//Center=1 Sets if the title should be centered horizontally or not (1=yes, 0=no)
Visible=0 Enable/disable showing the title

[Exit1Button]

This sub-section is used to set the autorun exit button.

TIP: Disabled items (//) using values from [StandardButtonAR] instead.

Left=450 Sets the button position from the left edge of the autorun menu
Top=430 Sets the button position from the top edge of the autorun menu
//Width=291 Forces the button to this pixel size in width, if disabled StandradButtonAR width is used
//Height=50 Forces the button to this pixel size in height, if disabled StandradButtonAR height is used
//Font=Amazing Spider Man Slant The name of the font to be used for the button label (found in your font#.ttf file under [Setup] folder).
//FontColor=$ffffff Font color of normal button label
//FontColorOnMouse=$01cefd Font color for selected button (when cursor over the button)
//FontColorMouseDown=$00cdfc Font color for clicked button (When button is clicked)
//FontColorDisabled=$aaaaaa Font color for disabled button (when button is inactive & can't be clicked)
//FontSize=13 The font size for the button label
//FontSizeOnMouse=15 The font size for the button label when mouse cursor is on the button.
//FontBold=0 Sets if the font is BOLD or no (0=no, 1=yes)
//Alignment=center Sets the text alignment for the button label, can be either Left/Center
//LabelX=0 Moves the button label to the left/right from default position by the number of pixels set here (set negative # to move left).
//LabelY=0 Moves the button label to down/up from default position by the number of pixels set here (set negative # to move up).
//AreaTop=0 Set how many pixels from the top of the button image the response area of the button begins
//AreaLeft=0 Set how many pixels from the left of the button image the response area of the button begins
//AreaWidth=100 Sets the width of the button response area, if disabled button width is used.
//AreaHeight=100 Sets the height of the button response area, if disabled button height is used.
Visible=1 Enable/Disable showing of the button
Opacity=100 Sets the opacity on normal button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityOnMouse=100 Sets the opacity on selected button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!
OpacityMouseDown=100 Sets the opacity on clicked button mode. This affects only Button image, not the font used. Only aviable on CIUv2.0.5g!

[MinimizeARButton]

This sub-section is used to set the autorun minimize button
Left=0 Sets the button position from the left edge of the autorun menu
Top=0 Sets the button position from the top edge of the autorun menu
Width=24 Forces the button to this pixel size in width
Height=24 Forces the button to this pixel size in height
Visible=1 Enable/Disable showing of the button

[Exit2ARButton]

This sub-section is used to set the autorun small exit (X) button
Left=0 Sets the button position from the left edge of the autorun menu
Top=0 Sets the button position from the top edge of the autorun menu
Width=24 Forces the button to this pixel size in width
Height=24 Forces the button to this pixel size in height
Visible=1 Enable/Disable showing of the button

[LauncherSettings]

This sub-section is used to set if redist should be installed or not (not sure if works)
InstallRedist=1 If set to 1, selectable redists will be shown on directory page. If set to 0, redist installation will be disabled and there will be no redists shown on directory page.

[Launch#]

This sub-section is used to set which redist are available to install, replace # with any number from 1 to infinite.
Name=DirectX Sets the name of the redist to be displayed during setup
32Exe={src}\_CommonRedist\DicretX\Jun2010\DXSETUP.exe Sets the 32 bit version executable for the redist if available
64Exe= Sets the 64 bit version executable for the redist if available
Argument=/silent Sets the different arguments & switches supported by the redist executable that you want to use during setup.
Beforeinstall=1 Sets if the redist should be installed before or after the rest of the setup (1=before, 0=after)
Checked=0 Determines if Launch# by default is checked (1) or not checked (0)